﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;


namespace modDatos
{    
    public class CActorDatos : CDataGameBase
    {
        public CescenarioDatos escenarioDatos { get; set; }
        public CespectadorDatos espectadorDatos { get; set; }
        public CDrawDatos drawDatos { get; set; }
        public CPeticionesdatos peticionesDatos { get; set; }

        public int topLimit { get; set; }
        public int botLimit { get; set; }
        public int leftLimit { get; set; }
        public int rightLimit { get; set; }
    }
}
